As we complete our Alpha stage of development for Hellblade: Senua’s Sacrifice we wanted to share a new development diary with you. Episode 26, Myths & Madness, explores how Senua’s journey is one that is intertwined with both her experiences of psychosis and Viking mythology.
Completing the Alpha stage is significant in Hellblade’s creation. It means that for the first time the entire game is playable from beginning to end. That doesn’t however mean that the game is finished. There is still a huge amount of work to be done across the whole experience. Some parts of the game are starting to look and feel just as we envisaged, whereas others are still only built to a basic level. The important thing at this stage is that all of the areas are laid out and the design clearly defined. Two years of hard work by the Hellblade team is starting to pay off and we’re ready for the next stage: Beta. This is where we can focus on the player experience – looking at the game step-by-step, improving it along the way, honing how the game will look and feel to our players. It is at this stage that we will start to add a lot of the small details that make a big difference.
We’re very excited to be sharing Hellblade with you later this year and we look forward to bringing you more updates on the road to release.