well i feel we all spent time trying to get what to expect when NT and Capcom are the only one knowing something about DmC....but reboot or semi prequel it's still ok and easier for fans to buy instead of some actual sequel, which is why this feels a different dmc game. It's still the same thing tho, probably because of capcom. It's about a white haired half demon saving world and chicks. They remade a character to please more tastes, still stylish but not that cheese and that's basically what the bitching is all about- not story but main characters since dmc games storyline is way off. Too bad for them the first versions of DmC Dante were too different fromt he white haired cowboy.
I also thought we were going to accept some gameplay changes because of the prequel/reboot stuff (which is something capcom could' ve done with dmc2 and 4 instead of messing around) but i'm not sure what to expect reading about challenging bayonetta and watching some DmC gameplay videos which feels like dmc 4
I don't know about DMC being about only being about white haired demon slaying demons and chicks, because honestly they can easily make a human male demon hunter...but alas i don't think that'll happen. Man the girls so far have been nothing short of useless. You would think by now they would have them playable in some missions besides just being male fanservice.
What is a semi-prequel? Is that some sort of code meaning DmC will cover both the origin of Dante and his future a bit? I just hope nobody foolishly thinks that DmC is still part of the original canon, because i'm getting tired of Tam and Alex saying its not in every interview.
Edit: Ahh got it!![]()
Last edited by Vampi; February 26th, 2012 at 01:07 PM.
saving, not slaying:P
Challenging Bayonette? I just hate when people bring that game up because the person that worked on it was connected to the DMC franchise. DmC is separate from all of that. There's no challenge against Bayonetta so I don't understand why these Bayonetta fans keep bringing that crappy game up or think DmC has to top it.
If you like Bayonetta, that fine but not everyone holds that game in higher standards. It sold a million units, true but the only reason it sold that much was due to it being a multi-platform game. If it came out on only one console, it probably would've ended up like PG's Vanqished.
Last edited by Shatterstar; February 26th, 2012 at 01:27 PM.
Dude..chill a bit![]()
Of course they are very different games, but bayonetta is probably one of the best selling games of the genre, it has very good reviews, and the fact that it was developed by one of the creators of Devil May Cry its only natural that DmC will be compared to it. On the artistic side of things i don't really like that game, it is so japanesey it hurts... But it does look fun and i know i will end up trying it sooner or later.
And on the prequel thing: This game is a reboot. So, the story will probably be similar, and the devs already said there will be familiar faces. So it could be anyone from the old series - Vergil, Lucia, mundus..could be anyone really. But my money is on Vergil.
But it has no connection with the other games..its clear as water. Tam said that in all ways possible already lol
Last edited by pressure6666; February 26th, 2012 at 02:43 PM.
"However, he adds, the area that he feels DmC will not compete with Bayonetta in, is tone and storytelling. This is an area where Capcom are giving Ninja Theory a large amount of creative freedom, as it is their area of expertise."
I knew that already but its good to know. I want DMC to go back to its roots
I'm hoping the team doesnt look too much at what the other games are doing though.. don't stop making new things. Also, builiding new things from ideas of what the past DMC games did is not a bad idea either
I'm cool like a fan on high dude.
DMC4, GoW, and Castlevania sold more than that game in they're both in the same genre. Also DmC has nothing to do with the original and that's why it's called a reboot. It has no connection to the creator of DMC and it shouldn't be compared to whatever work he's done.
I've heard the line 'this game is a complete reboot and has nothing to do with existing material' from developers too many times before. Then when it comes to the games there are plenty of canonical elements (direct and indirect) and plenty of re-skinning. When I say indirect, I mean, canoning without using any of the main characters. So, I'll believe it when I see it.
A story which is identically experienced by every other player of a game is far less powerful than one that is unique to the individual.