Personally i don't think DmC can be worst than dmc4 since the last game has so many flaws....things like 2 hours of cutscenes full of nothing, brutal backtracking, unbalanced weapons, screwed styles from dmc3, lot of copy and paste from all previous games, slower paced action compared to dmc3 one, lack of cool boss fights exception made for Credo. And something else i forgot.
On the other hand i think DmC can feature things like some kind of story, cool charaters, very good looking settings. The only thing i don't like about DmC is gameplay, some aerial combos are nice but it still looks like another dmc4 to me. I mean dante's style is similar to nero's one and i wonder where all combos from dmc3 are gone. Ever heard of Stinger? Million Stab? Whatever...DmC can (or could?) be a blast with styles and mods for a pc version but it's receiving such a bad feedback it's a shame. Guess i'll stick to tribes ascend, gunz 2 and some f2p
Last edited by Killy; January 23rd, 2012 at 06:10 PM.
The point is to give the devs a well deserved pad on the shoulder, working in this kind of industry is hard and after all the verbal beating they got it might be nice to hear something more encouraging and friendly too.
I must admit, I was not too fond of the first trailer and images, I was dissapointed that my fav studio recreated one of my fav games in a complete different way than I would have dreamt of. But the more I saw, the more I started to think, that I would really like to play the game. I really lovethe visual style of Ninja Theory and the action looks like fun too and I am very curious about the story also. NT is for me the only studio that creates stories that still interest and suprise me and the cineastic look, the fine tuned expressions and body language are something I am sure to find in the new DMC too. And that is enough for me to overcome the first childish wave of dissapointment with the characters changes and look foreward to finally play the game.
"DON'T RELEASE THAT TRAILER! FOR THE LOVE OF TRUFFLES DON'T RELEASE THAT TRAILER! YOUR HAIR IS IN JEOPARDY!"
First impressions are everything and that trailer didn't exactly do the job. Even though it was really cool with the fighting and the jail scene, it was Dante's design that was such an off putter for me. For weeks afterwards if anybody mentioned Devil May Cry, all I could imagine was this face in my mind!
My name is Dante *Wink*
It was only months later by chance I stumbled across a video of robot Trip. Being I'm big science fiction nerd on anything robots that I am, I checked out a clip from Enslaved Odyssey to the West. After the first impressions of "what is up with that guy-wait his name’s MONKEY!?" and "Those two have got chemistry going, you seriously?" I gained enough interest to look at walkthrough video of the game…
I didn’t leave my computer for the rest of the day. I could NOT stop watching because I was so immersed in the story Enslaved told. Every cutscene to the very gameplay with its dialogue had me completely hooked and couldn’t pull away that I winded up watching the entire walkthrough to the end before I even got the game itself. The point is, with Enslaved I’d never seen story telling done on that level before and all I could keep thinking was if any game deserved a movie adaption more than other title out there, it was this one. (Forget Alice in Resident Evil, Hitman or that silly Dead or Alive movie, Hollywood hasn’t got a clue what they’re missing!)
It was not long after discovering this game when I looked at the new DmC demos that came out, close to the time when Dante was starting to resemble this:
My name is Dante, *Wink wink*
I just kind of stopped and thought about the game for a few moments…and winded up asking myself in dismay “where the heck’s my anti-new-Dante feeling gone?” It’s hard to explain but it was just wasn't there anymore. Which lead became summed up in an msn chat.
Acorn: Hey Andy, remember how I said I hate DmC with my entire being?
Andy:...you're liking it now aren't you? XP
Acorn:...a widdle bit.
From the beginning my hate wasn’t on the game-play itself but the character. Even though I wasn’t all that a Devil May Cry fan, I knew enough on the main lead that the person in the debut trailer just didn’t fit. It wasn’t the hair or the clothes, but the face. He wasn’t’ Dante. That…and the fact, I thought Ninja Theory was behind Ninja Gaiden with the ridiculously large-chested women who sickened me to my very CORE (they have NINJA in their names okay!? It’s an easy mistake if you’re not familiar with the two! @_@). So to sum up in one sentence, because of those little mishaps I thought the game was in the worst hands possible.
My first reactions were like that scene in Enslaved on the slaver ship. I didn’t care how much Ninja Theory banged on that door yelling for me to open it; I was running the heck of there. And they could cling onto the escape pod all they wanted, I wasn’t going to listen. But then I stuck a slave headband on every last one of them-wait what? Oh never mind.
What I’m trying to say is, after Enslaved and the scary looking Dante being no more, my view of DmC differed and I could get what they were trying to do for it rather than be clouded over “what have you done to Dante!?”. So much so I actually feel bad that I misjudged DmC all because of that debut trailer and over a character too.
So I really want to say this to you guys at Ninja Theory if you’re reading this. Thank you, thank you much. I am I will forever be a fan of your game Enslaved and I wish you all the luck in making DmC to very the best it can be because I know it’s in good hands. ^^ you guys are like a Pixar to me that I wish there were more gaming companies out there that focused on story telling on a movie level like you do.
…But I’m not playing Heavenly Sword =P it’s not futuristic or scary enough for a survival horror gamer like me, I’m sorry lol.
Last edited by alittleacorn; January 27th, 2012 at 07:00 PM.
You should watch the walkthroughs of their other game Heavenly Sword since you like Enslaved story so much.
Out of interest, did you see the original concept trailer we made when starting Enslaved?
http://www.youtube.com/watch?v=Av-ZL...eature=related (6:25 in)
All views/opinions expressed here are my own and do not necessarily reflect those of my company or anyone else in the world
But I do like the way the cinematics were done for Heavenly Sword, where at points a character would turn to the camera and just speak out as if in some way they were talking directly to you. Kind of like a moment you would see in a theatre.
It was so strange watching it though after having seen how the Monkey and Trip (even the Dog mech's) turned out in the final game. In a way it felt like watching an alternate version of Enslaved or the trailer to a movie. Yet I'm kind of sad the scenes in that trailer never got put into the actual game (although I'm aware themes from it were, like the gun being ripped off and the chase and fight parts with the dog segments) but as a whole sequence, I would've loved to have seen that in there ^^
That's why I'm really hoping that scene from the DmC debut trailer where Dante's imprisoned someplace remains in the game, because I'd be so sad to see that go =( since it has so much mystery behind it with the question 'how did he get there in the first place?'
Last edited by alittleacorn; January 27th, 2012 at 08:41 PM.
That end part of the trailer was really cool with Monkey cloud surfing. i agree with what most people have said. i'm fully behind Ninja Theory and Capcom with this reboot.